Company: 1741 Films aka. Trailer Park Motion
Title: Trailer
Contribution: All trailer CG elements: modeling, texturing, animation. Compositing.
Company: Furious FX
Title: Race to Witch Mountain - ship flying through tunnel
Contribution: TUNNEL - creation of the master tunnel sections consisting of modeling, UV mapping, texturing, shading, lighting and some animation; scene and render setup of three tunnel shots; the master tunnel sections were repurposed by other team members to complete the remainder of the tunnel shots; the vehicles in the tunnel were created by other team members. SAUCER SHIP - shader setup; lighting setup for all source lights except the center "engine" source light which was developed by another team member; setup all interactive light that the ship cast within the tunnel and onto itself; some animation adjustment.
Company: Furious FX
Title: Race to Witch Mountain - ship doors closing
Contribution: replaced the practical saucer ship in the shot with an all CG ship; modeled the inside of the doors; detailed the geometry and UVs on the ship; replaced, added or adjusted textures and shaders where needed; lighted the ship to match the practical ship that was replaced; the base ship model was created by another team member.
Company: Moneyshots Post
Title: Idlewild Blues
Contribution: All modeling, texturing, rigging on goldfish using Zbrush and Maya. Animated goldfish for several passes to be used in comp.
Company: Brand New School
Title: SoyJoy
Contribution: Dialing in subsurface shader, render setup using multiple render passes for composite.
Company: Digit International / Moneyshots Post
Title: Get Bruce and Lloyd
Contribution: Rigged proxy rat geometry that was matchmoved. Painted fur and attribute maps for fur in Maya.
Company: Logan VFX
Title: Metal Gear Solid - Game Show
Contribution: Texture map and shader adjustment on head, breaking out elements for multi-pass compositing, re-rigging head elements for proper control for the animators.
Company: Logan VFX
Title: Metal Gear Solid - Ocelot
Contribution: Created missile trails, Modeled and textured the buildings except for building damage, flocking birds - setup lo res birds, instanced the birds to particles and did the simulation.
Company: Brand New School
Title: Cell South
Contribution: scene setup, texturing, shading/lighting and render setup for first clip, lighting and render setup in second clip.
Company: Ntropic
Title: Adapts
Contribution: Render assist setup in Mental Ray for Maya. Created HDR cylindrical environment reflection maps using custom shaders in Mental Ray.
Company: Eight VFX
Title: Zunescape
Contribution: 3d Tracking with 3 other artists. Set extension: media players – all modeling, texturing, lighting, rendering.
Company: Zoic
Title: Eureka – Primal
Contribution: dynamic particle simulation, particle look development.
Company: Moneyshots Post
Title: Morris Brown
Contribution: Part of a team of CG artists doing modeling, rigging, shading, texturing and animating CG elements.
Company: Moving Pixels
Title: Rodeo Ship
Contribution: Fluid effects for thrusters on ship. Particle work for dust kicked up by engines. Animation of ship.
Company: Hydraulx
Title: Aeon Flux
Contribution: Majority of the texture painting on the Relical airship (color/bump/spec) – the main body including the edges of the ripped seams. Other artists painted black explosion smudges.
Company: Yu+co
Title: Blind Justice
Contribution: All CG elements: modeling, texturing, animation.
Company: Yu+co
Title: The Five People You Meet in Heaven
Contribution: All shots of the Thunder Drop ride that required 3d extension/replacement. All CG elements: modeling, texturing, animation.
Company: independent freelance
Title: Commons and Robbers
Contribution: All CG elements: tracking, modeling, texture, lighting and animation.
Company: Yu+co
Title: The Terminal
Contribution: Animation and tracking of turning letters. Modified Mel scripts that were written by others for procedural animation of letters.
Company: Yu+co
Title: Hit After Hit
Contribution: Particle animation and texturing of water droplets.
Company: Yu+co
Title: Super “Dry” Films
Contribution: All CG elements: modeling, texturing, animation, particles. All elements are 3d except for time-lapse sky in the background.
Company: Dreams Factory
Title: Win For Life
Contribution: All CG elements – the fly.
Company: Logan VFX
Title: Metal Gear Solid - Werewolf
Contribution: Re-modeled and re-uv of very lo-res objects so scene would be renderable.
Company: Yu+co
Title: 2008 Olympic Opening/Closing Ceremony Previz
Contribution: All modeling and some texturing and lighting of the Beijing Olympic stadium.
Company: Yu+co
Title: The Triangle
Contribution: Fixing UV coordinates, texturing and texture touch up, lighting and camera to get the look of a diorama model combined with real world elements.
Company: independent freelance
Title: Atari Terminator
Contribution: Animated blobby surface objects for logo. Created blend shapes for morph into solid text.
Company: Dreams Factory
Title: Gears
Contribution: all elements.
Company: none – personal work
Title: Cells
Contribution: all CG elements.
Company: none – personal work
Title: Creature in a Glass
Contribution: Shot footage with tracking markers, all CG elements.